8.jpg

Nana

Nana weighs in at just under 60k polys and is ideal for animating. I sculpted her outside of class just for fun, and in between the rest of my homework I was able to sculpt, texture, and rig her in a month.

I made her from concept art drawn from the exceptionally talented Chabe Escalante. It was incredibly fun to bring a 2D character to life in 3D.

Artwork by Chabe Escalante

Artwork by Chabe Escalante

Closeup.jpg
WireFrame1.png
WireFrame2.png